Brand New Music
I've finally replaced all the placeholder music with music I created myself so I can finally say all assets in this game are 100% my own creation. This is important to me because I am conceited. The most notable gameplay update since the last version: the player can no longer make the ship go faster when flying diagonally, which is a minor change that goes a long way to making Blood Ship feel more like a proper STG.
I'm 80% certain the next version will be a public release. I have a handful of gameplay changes to make, particularly in enemy behavior and movement and I'm not in love with any of the music so there will be changes there, as well. I will also devote a day to adding sound effects as the bomb mechanic currently doesn't make a noise.
Blood Ship
Early Access Demo
Status | In development |
Author | Neurocrasher |
Genre | Shooter |
Tags | Arcade, Shoot 'Em Up |
Languages | English |
More posts
- The Shadow Update!97 days ago
- Chain Scoring Update!Mar 07, 2025
- A little more bullet hellish...Mar 03, 2025
- Numerous Visual Improvements!Feb 23, 2025
- Touch controls are back, baby!Feb 14, 2025
- Cutscene #2 is in!Feb 10, 2025
- The first cutscene is here!Feb 02, 2025
- It's heeeeere!Jan 29, 2025
- Gettin' ThereJan 18, 2025
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