Brand New Music
I've finally replaced all the placeholder music with music I created myself so I can finally say all assets in this game are 100% my own creation. This is important to me because I am conceited. The most notable gameplay update since the last version: the player can no longer make the ship go faster when flying diagonally, which is a minor change that goes a long way to making Blood Ship feel more like a proper STG.
I'm 80% certain the next version will be a public release. I have a handful of gameplay changes to make, particularly in enemy behavior and movement and I'm not in love with any of the music so there will be changes there, as well. I will also devote a day to adding sound effects as the bomb mechanic currently doesn't make a noise.
Blood Ship
Early Access Demo
Status | In development |
Author | Neurocrasher |
Genre | Shooter |
Tags | Arcade, Shoot 'Em Up |
Languages | English |
More posts
- A little more bullet hellish...1 day ago
- Numerous Visual Improvements!9 days ago
- Touch controls are back, baby!18 days ago
- Cutscene #2 is in!22 days ago
- The first cutscene is here!30 days ago
- It's heeeeere!34 days ago
- Gettin' There45 days ago
- Joysticky Clicky (No more touchscreen support)48 days ago
- Touchscreens Hard49 days ago
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